


It simply rewards you points and that’s that. However, doing these optional questions are a chore than giving you some meaningful progress like additional lore, or even a short narrative. It’s not a linear experience, it’s not an open-world, but it’s big enough for you and your team to venture before heading directly to the main mission. When you want to explore, there are optional objectives scattered across the regions. Even doing optional missions doesn’t offer much after the first time you complete, and there’s no sense of achievement either.

I believe this is a way for the players to get back into the game if they’re eager enough to progress, but it slowly becomes dragging. Yes, if you aren’t mindful of your surroundings after shooting down a dino, then you wouldn’t be able to get them. As you can’t get the things you need after the game as a reward, rather, you have to kill dinos, get their “dino-parts” and use them to improve your weapons. Getting the materials for upgrades is a total grind.
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Nevertheless, it’s a game full of action as you sweep waves of enemy mutant raptors and triceratops and eventually overwhelm your team if you don’t work together.įurthermore, you’re able to level up your profile to unlock specific features in the game like accepting contracts and being able to upgrade your weaponry and new weapons. Taking down a Rex is one of the best moments you get, but it gets old pretty fast though. The game offers fast-paced shooting gameplay as you and other players have to constantly be on the move. The shooting feels great, you have assault rifles, shotguns, a minigun, even a 50 caliber sniper rifle. I think it would’ve been better if they offered some kind of character customization with different faces, an option to change the gender, rather than pre-made characters with no backstory.īut that doesn’t mean Second Extinction isn’t fun. The game does a poor job of making you invested in the characters as it focuses itself more on its gunplay mechanics. But they somewhat disappointingly lack the personality. When it comes to the characters, both Rosy and Jurgen are my favorites based on abilities. The level of satisfaction you get when everything goes according to plan is really gratifying. You get to obviously speak to them over Discord, make strategic decisions before triggering an event that would cause dinos to attack in waves. Which is probably why this game works so well when you play with your friends than with randoms. It’s a nice way for you to squad up with your friends, go through each of the characters’ abilities to see what’s the right mix. With the characters’ unique traits, you will end up experimenting with different sets of characters in a 3-man squad. She’s useful when her special ability is activated, providing health regen and a defensive boost for a short amount of time to survive enemy hordes. You also have Rosy, the badass woman who mows down dinos with her minigun. He can be difficult to spot by aggressive dinosaurs when crouching, making him a character that’s built for long-range gun support. For example, you have Jurgen, the old fool who’s deadly with a sniper rifle. The game has about 4 characters with distinct abilities that can match the player’s playstyle. Second Instinction offers its players the option to choose the kind of character they like. Second Extinction does wonders in the visual department, however, it runs dry after multiple playthroughs once you’ve technically beaten all missions. These vicious creatures won’t stop trying to kill you. This isn’t your Dino Crisis or Jurassic Park game, it embodies the very core of a classic first-person shooter title, Turok. Who doesn’t love them? These creatures walk the Earth once again but rather weirdly as these massive reptiles face extinction for the second time.
